As a 42 year old developer who started using a VC20 computer when I was 9 years old, I have seen how the world has evolved over the years. It amazes me how we are set to repeat the errors of old. Even with the internet recording the history of programming patterns, the new generation [...]
Entries Tagged as 'Standards'
Mobile developers, set to repeat mistakes
October 3rd, 2011 · No Comments
Tags: Adobe · Apple · Development · flash · flex · google · Microsoft · Silverlight · Standards
HTML5, the unforeseen pitfalls
September 6th, 2010 · No Comments
Recently I saw a blog post shouting out how HTML5 is going to be our savior and that the ability to simply “VIEW SOURCE”, like on any HTML website, will bring never before seen leaps in innovation because you cannot hide the code. This idea is of course completely one sided and very misguided, but really, this “Feature” if [...]
Tags: Adobe · Apple · Development · flash · flex · google · Silverlight · Standards
Mobile, its all multi platform going forward.
July 20th, 2010 · No Comments
As the debate about how to develop for mobile still battles on, in recent development, common sense may grab control of the wheel and actually start steering us to a clear future. Captain Heterogenious (Multi Platform) will over throw the mutineers. As a developer, it has been with confusion and bewilderment how the media has [...]
Tags: Adobe · Apple · flash · flex · google · Standards
Blu-Ray slowly moves forward.
October 11th, 2009 · 3 Comments
If you follow my blog, I have been a big believer in the Blu-Ray format. I have written many posts over the years to bust this myth that online will kill Blu-Ray. At this stage I think I need to revisit this issue, especially as Philip Hodgetts received some very interesting comments from video equipment [...]
Tags: Standards · Uncategorized
Apple’s assault on web standards.
September 16th, 2008 · No Comments
In a recent post called “A fly in Steve’s soup (Apple’s path to online video)” I wrote about how Apple is bringing together a digital media ecosystem that could become a total end to end solution for playing all you media. Buy once and play everywhere, but with a DRM systems. Apple’s DRM system of [...]